Game Developer &
Technical Designer

Sunshine Shuffle
Strange Scaffold - Unity Engineer

Thank you for viewing my portfolio!

I’m a Systems and Technical Designer with a passion for creating expressive, unique, and immersive experiences for players of all ages. I have over 8 years of professional game industry experience on a wide range of genres and platforms, and am currently looking for opportunities where I can expand my skills even further.

Featured Projects

Space Engineers: Frostbite
Keen Software House - Technical Designer

Hypatia
Timefire VR - Design Lead

Skills & Software

Strengths
•Rapid Prototyping
•2d and 3d Level Design
•Game and Systems Design
•Custom Developer Tool Design
•Debugging, Profiling, and Optimization

Scripting Languages
•C#, C++
•Python, Lua
•Blueprints, Playmaker, Visual Scripting Tool
•XML, JSON
•HTML, CSS, PHP

Additional Projects

Vitrine
Aconite - Lead Engineer

Wasteland DLC
Keen Software House - Technical Designer

Reflections
Broken Window Studios - Unity Developer

Warfare I DLC
Keen Software House - Technical Designer

Sparks of the Future DLC
Keen Software House - Technical Designer

Modern Round Suite
Timefire VR - Unity Developer

Personal Projects

Squishy Gerald

Fantasy Cards

Tina’s Spooky Journey

Road Trip Simulator

All Projects