Vitrine

Vitrine is a 2d puzzle game set inside an alternate 1990s internet browser. Players can explore the virtual town of Vitrine, learn about the magic tile game played there, chat with friends as they come online, and even listen to some downloaded .mp3s!

Studio: Aconite
Shipped: Unreleased - Wrapped Sept 2022
Platform: Browser
Engine: Unity

Role: Lead Engineer
Team Size: 5
Duration: 11 months

I started working on the Vitrine project during the concepting phase, and I had the opportunity to rapid-fire develop 8 separate playable prototypes before we landed on the final concept. I was the main programmer, and worked directly with Lead Designer and Lead Artist to produce a vertical slice demo. My duties included:

•Coding core game systems and mechanics to match design docs
•Implementing art assets to look and animate as shown in mock-ups
•Maintaining Github repository for shared project work
•Mentoring junior engineering developer and assigning tasks
•Assisting with external playtesting sessions for user feedback

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